Why must mages complain so much?
Oh and it's patch day...
What's in it for me? Not much. My various armors can no longer be dispelled. Super.
Invisible players with Hunter’s Mark can see the hunter that put the mark on them. Awesome.
Actually that totally might even come up in a battleground one day. Maybe. I probably won't notice it though.
So - not much interesting going on for mages this patch. They are still the biggest bunch of crybabies on the forums and I really think that if more mages learnt to live with their quirks, rather than complaining about them, they would see that mages are powerful and fun to play in all contexts, and be happier people in general.
I won't promote QQ forum threads by linking them here, but anyone reading the mage forums would know what I mean. They are even complaining about stuff that isnt implemented yet, like frostfire bolt, which nobody really knows anything about.
The amount of time and effort that is spent bitching about things like blink not porting you the full distance if the terrain is uneven, and having a cry that iceblock is a way of CCing yourself. (Oh noes. buff iceblock pls. let me run and jump and sing and dance while encased in a solid block of inpregnable magical ice...)
As for blink... Perhaps mages cant teleport through anything except thin air? ie: not through trees, rocks, fences or hills. Since I started playing years ago blink has always been the same and I have always accepted it. One needs to have a clear uninterrupted line of sight to the spot where you are blinking to. I can live wtih that. I don't blink at times when it wont work, and so it doesn't bother me.
I have adapted, which is a much more fun and enjoyable option, than bitching and moaning and screaming to nerf warlocks. Try explaining that to a mage who is mid-cry about the mana cost of spellsteal, or some other rubbish... Actually don't - it's an excercise in frustration and a waste of your valuable time, but you know what I mean.
Ok, sorry guys. I got a little carried away there - lets look at patch notes.
No buffs for mages worth writing home about, so next on the list of relevant information is who got nerfed and will now be easier to kill?
Pugnacious Priest is happy bout the rogue nerf
Let me re-read those patch notes ... if you havent already had a look-see yourself, prepare to be happy!
Cheat Death: This talent has been rebalanced significantly. Killing blows are no longer 100% absorbed. If the Rogue is below 10% health, the killing blow is still completely absorbed; if the Rogue is over 10% health, enough damage will be absorbed to reduce the Rogue’s health down to 10%. For the following 3 seconds, damage is not always reduced by 90%; it is now reduced by a maximum of 90%, depending on how much resilience the Rogue has. The damage reduction will be four times the damage reduction resilience causes against critical strikes.Oh my. Oh dear. Unlucky!
Hate to be you guys! Cheat death is still awesome but it's totally not going to upset me as often as it used to! I hope not anyway. I have lost arena battles due to cheat death in the past and I have found this rather annoying.
So... Not much else, you can buy a 22 slot bag for 1200g from Haris Pilton... Personally I have a huge amount of things higher on my WTB list than more bag slots. I just abuse the mail system instead! I can also think of worse things than having mountains of cash when the expansion hits, so I'll be doing my dailies, wheeling and dealing on the AH, and saving my coppers.
I still don't even have an epic mount. Gems and enchants and such always seem more important, and Im far too busy with raiding and PvP to spend all my time farming.
Anyone know if / when they are going to reduce the cost of epic flying training? That would be nice =)
Ok I gotta go catch a plane now. Looking forward to getting home to my PC, my internet connection, and downloading this patch!